//
//  GameLayer.h
//  MyCrow
//
//  Created by guanhongjun on 12-7-5.
//  Copyright 2012年 __MyCompanyName__. All rights reserved.
//

#import <Foundation/Foundation.h>
#import "cocos2d.h"

#define GAME_PICTRUE_NUM  4

@interface GameLayer : CCLayer {
    int curIndex;
}

+(id) scene:(int)index;
-(GameLayer *) initWithIndex:(int)index;
@end
